Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game" - Eurogamer

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  1. Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game"  Eurogamer
  2. Saros: The Big Preview  IGN
  3. ‘I hope people say this is a bold game’: Housemarque on how Saros evolves Returnal’s punishing formula  Video Games Chronicle
  4. Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made  GameSpot
  5. Every time you die and respawn in Saros, the game's 'handcrafted' level layouts will change — 'We play our game a lot, and we keep playtesting to ensure that we have a really great flow across the experience', says Housemarque  TechRadar
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