- Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game" Eurogamer
- Saros: The Big Preview IGN
- ‘I hope people say this is a bold game’: Housemarque on how Saros evolves Returnal’s punishing formula Video Games Chronicle
- Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made GameSpot
- Every time you die and respawn in Saros, the game's 'handcrafted' level layouts will change — 'We play our game a lot, and we keep playtesting to ensure that we have a really great flow across the experience', says Housemarque TechRadar







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